//#define __DEBUG__
// by Xeno
#define THIS_FILE "fn_paddaikillpoints.sqf"
#include "x_setup.sqf"

// TODO: Add kills to array to count all kills for stats dialog
// something like: Overall AI killed on the server, radio towers destroyed on the server, etc, etc
private ["_uid", "_pa"];
_uid = getPlayerUID _this;
_pa = GV2(GVAR(player_store),_uid);
if (!isNil "_pa") then {
	_pa set [19, (_pa select 19) + 1];
};
